Overview
Gate of Tribute is a medieval logistics puzzle designed and developed as a solo project in ten days for the GameDev.tv Game Jam 2026. Players place buildings and roads, establish supply chains, and diagnose bottlenecks until the required goods reach the city gate.
The scope was deliberately small: a clear set of interacting systems and a tested Windows build completed within the event deadline.
Selected systems
- Grid-based building and road placement
- Multi-stage production and supply chains
- Connection-driven routing and worker hauling between nodes
- Inspection tools for diagnosing broken connections